Document Title: [Centipede (2).txt (text file)]
Centipede
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P20:
|
--------------------------------|-----------------------------------
GND | A | 1 | Ground
+ 5 V | B | 2 | + 5 V
+ 12 V | C | 3 | + 22 V DC
- 5 V | D | 4 | - 22 V DC
| E | 5 | Center Coin Counter
Left Coin Counter | F | 6 | Right Coin Counter
| H | 7 |
Start 1 LED | J | 8 |
| K | 9 | Fire Button 2
Start 2 | L | 10| Fire Button
Start 1 | M | 11| Tball Horiz Clock 2
Tball Horiz. Clock | N | 12| Tball Vert. Clock 2
Tball Vert. Clock | P | 13| Self Test *
Left Coin Slot | R | 14| Right Coin Slot *
Start 2 LED | S | 15| Cocktail (Tie to GND)
Center Coin Slot | T | 16| Horiz. Dir. 2
Tball Horiz. Dir. | U | 17| Vert. Dir. 2
Reset (N. C.) | V | 18| Tball Vert. Dir.
| W | 19|
Ground (Coin Door) | X | 20|
+ 5 V (Controls) | Y | 21| + Sense
| Z | 22| - Sense
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Wiring List for P19:
|
--------------------------------|-----------------------------------
| A | 1 | Audio 2 Out
| B | 2 | Audio 1 Out
| C | 3 |
| D | 4 | P1 Joystick Up
P1 Joystick Left | E | 5 | P1 Joystick Right
P1 Joystick Down | F | 6 | P2 Joystick Left
P2 Joystick Up | H | 7 | P2 Joystick Right
P2 Joystick Down | J | 8 | Video Green
Video Red | K | 9 | Video Blue
Video Return | L | 10| Video Vert. Sync.
Video Horiz. Sync | M | 11|
| N | 12| Video Composite Sync.
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0 = OFF 1 = ON . = Don't Care $ = Atari suggests
8 SWITCH DIP (N9) (CENTER switch assembly when PCB in in game)
87654321
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......11 English $
......10 German
......01 French
......00 Spanish
....11.. 2 lives per game
....10.. 3 lives per game $
....01.. 4 lives per game
....00.. 5 lives per game
Bonus live granted at every:
..11.... 10,000 points
..10.... 12,000 points $
..01.... 15,000 points
..00.... 20,000 points
.1...... Hard game difficulty
.0...... Easy game difficulty $
1....... 1-credit minimum $
0....... 2-credit minimum
8 SWITCH DIP (N8) (LEFT switch when PCB is in game)
87654321
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......11 Free Play
......10 1 Coin = 2 Credits
......01 1 Coin = 1 Credit $
......00 2 Coins = 1 Credit
....11.. Right coin mech * 1 $
....10.. Right coin mech * 4
....01.. Right coin mech * 5
....00.. Right coin mech * 6
...1.... Left coin mech * 1 $
...0.... Left coin mech * 2
111..... No bonus coins $
110..... For every 2 coins inserted, game logic adds 1 more coin
101..... For every 4 coins inserted, game logic adds 1 more coin
100..... For every 4 coins inserted, game logic adds 2 more coins
011..... For every 5 coins inserted, game logic adds 1 more coin
010..... For every 3 coins inserted, game logic adds 1 more coin
4 SWITCH DIP (N11) Two coin acceptors and a push-
Two coin acceptors button utility coin sw in the Three coin acceptors
4321 in the coin door game (cocktail-table cabinet): in the coin door
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..11 Note 1 Note 3 Note 6
..10 Note 2 Note 3 Note 7
..01 Note 1 Note 4 Note 8
..00 Note 2 $ Note 5 Note 9 $
Notes:
1 - Both acceptors activate all coin counters simultaneously.
2 - Both acceptors activate two counters seperately.
3 - Do not use this setting.
4 - Utility coin switch will not activate a coin counter, if you do not hook
it up. Both acceptors activate all coin counters simultaneously.
5 - Utility coin switch will not activate a coin counter, if you do not hook
it up. Left and right acceptors activate 2 coin counters seperately.
6 - All 3 are same denomination and they activate all coin counters simul-
taneously.
7 - Left and center acceptor activate one coin counter; right acceptor
activates another coin counter.
8 - Left acceptor activates one coin counter; center and right acceptor
activate another coin counter. Not for any currently designed 3-mech door.
9 - Left, center and right acceptors activate 3 coin counters seperately.
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