Disclaimer: This information is provided as is. There may be errors in this information. You may use this information only if you agree that Minimalist / Coinop.org, its employees, and noted authors will never be held responsible for any damage, injury, death, mayhem, etc. caused by errors in the information. When working with high voltage, never work alone and always follow safety precautions.

Document Title: [Centipede (2).txt (text file)]

Centipede
---------

P20:
                                |
--------------------------------|-----------------------------------
        GND                 | A | 1 |      Ground
        + 5 V               | B | 2 |      + 5 V
        + 12 V              | C | 3 |      + 22 V DC
        - 5 V               | D | 4 |      - 22 V DC
                            | E | 5 |      Center Coin Counter
        Left Coin Counter   | F | 6 |      Right Coin Counter
                            | H | 7 |
        Start 1 LED         | J | 8 |
                            | K | 9 |      Fire Button 2
        Start 2             | L | 10|      Fire Button
        Start 1             | M | 11|      Tball Horiz Clock 2
        Tball Horiz. Clock  | N | 12|      Tball Vert. Clock 2
        Tball Vert. Clock   | P | 13|      Self Test *
        Left Coin Slot      | R | 14|      Right Coin Slot *
        Start 2 LED         | S | 15|      Cocktail (Tie to GND)
        Center Coin Slot    | T | 16|      Horiz. Dir. 2
        Tball Horiz. Dir.   | U | 17|      Vert. Dir. 2
        Reset (N. C.)       | V | 18|      Tball Vert. Dir.
                            | W | 19|
        Ground (Coin Door)  | X | 20|
        + 5 V (Controls)    | Y | 21|      + Sense
                            | Z | 22|      - Sense
-------------------------------------------------------------------


Wiring List for P19:
                                |
--------------------------------|-----------------------------------
                            | A | 1 |      Audio 2 Out
                            | B | 2 |      Audio 1 Out
                            | C | 3 |
                            | D | 4 |      P1 Joystick Up 
        P1 Joystick Left    | E | 5 |      P1 Joystick Right 
        P1 Joystick Down    | F | 6 |      P2 Joystick Left 
        P2 Joystick Up      | H | 7 |      P2 Joystick Right 
        P2 Joystick Down    | J | 8 |      Video Green
        Video Red           | K | 9 |      Video Blue
        Video Return        | L | 10|      Video Vert. Sync.
        Video Horiz. Sync   | M | 11|
                            | N | 12|      Video Composite Sync. 
--------------------------------------------------------------------
0 = OFF  1 = ON   . = Don't Care  $ = Atari suggests


8 SWITCH DIP (N9)	(CENTER switch assembly when PCB in in game)
87654321
--------
......11   English $
......10   German
......01   French
......00   Spanish

....11..   2 lives per game
....10..   3 lives per game $
....01..   4 lives per game
....00..   5 lives per game

            Bonus live granted at every:
..11....   10,000 points
..10....   12,000 points $ 
..01....   15,000 points 
..00....   20,000 points

.1......   Hard game difficulty
.0......   Easy game difficulty $

1.......   1-credit minimum $
0.......   2-credit minimum


8 SWITCH DIP (N8)	(LEFT switch when PCB is in game)
87654321
--------
......11   Free Play
......10   1 Coin = 2 Credits
......01   1 Coin = 1 Credit $
......00   2 Coins = 1 Credit

....11..   Right coin mech * 1 $
....10..   Right coin mech * 4
....01..   Right coin mech * 5
....00..   Right coin mech * 6

...1....   Left coin mech * 1 $
...0....   Left coin mech * 2

111.....   No bonus coins $
110.....   For every 2 coins inserted, game logic adds 1 more coin
101.....   For every 4 coins inserted, game logic adds 1 more coin
100.....   For every 4 coins inserted, game logic adds 2 more coins
011.....   For every 5 coins inserted, game logic adds 1 more coin
010.....   For every 3 coins inserted, game logic adds 1 more coin


4 SWITCH DIP (N11)         Two coin acceptors and a push-
      Two coin acceptors   button utility coin sw in the  Three coin acceptors
4321   in the coin door    game (cocktail-table cabinet):  in the coin door
----
..11        Note 1                   Note 3                    Note 6
..10        Note 2                   Note 3                    Note 7
..01        Note 1                   Note 4                    Note 8
..00        Note 2 $                 Note 5                    Note 9 $

Notes:
 1 - Both acceptors activate all coin counters simultaneously.
 2 - Both acceptors activate two counters seperately.
 3 - Do not use this setting.
 4 - Utility coin switch will not activate a coin counter, if you do not hook
     it up. Both acceptors activate all coin counters simultaneously.
 5 - Utility coin switch will not activate a coin counter, if you do not hook
     it up. Left and right acceptors activate 2 coin counters seperately.
 6 - All 3 are same denomination and they activate all coin counters simul-
     taneously.
 7 - Left and center acceptor activate one coin counter; right acceptor
     activates another coin counter.
 8 - Left acceptor activates one coin counter; center and right acceptor
     activate another coin counter. Not for any currently designed 3-mech door.
 9 - Left, center and right acceptors activate 3 coin counters seperately.

 ------------------------------------------------------------------------------

}